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M

main(String[]) - Static method in class ballworlds.framework.BallWorlds
The BallWorlds application starts here in main.
middleOfWorld() - Method in interface ballworlds.framework.BallEnvironment
Returns a new Point2D that is at the middle of this BallEnvironment's World.
middleOfWorld() - Method in class ballworlds.framework.World
Returns a new Point2D that is at the middle of this World.
mouseClicked(MouseEvent) - Method in class ballworlds.framework.WorldPanel
Toggles the nearest Ball between the paused and not-paused state.
mouseDragged(MouseEvent) - Method in class ballworlds.framework.WorldPanel
For the selected Ball (if any), moves the Ball to the current mouse point.
mouseEntered(MouseEvent) - Method in class ballworlds.framework.WorldPanel
Does nothing.
mouseExited(MouseEvent) - Method in class ballworlds.framework.WorldPanel
Does nothing.
mouseMoved(MouseEvent) - Method in class ballworlds.framework.WorldPanel
Does nothing.
mousePressed(MouseEvent) - Method in class ballworlds.framework.WorldPanel
Sets the selected Ball to the Ball nearest the mouse point.
mouseReleased(MouseEvent) - Method in class ballworlds.framework.WorldPanel
Sets the selected Ball to null (i.e., no Ball is selected).
moveTo(Point2D) - Method in interface ballworlds.framework.Relocatable
Moves the Relocatable object to the given Point2D, by setting its position (part of its Shape) to the given Point2D.

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