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main(String[])
- Static method in class ballworlds.framework.
BallWorlds
The BallWorlds application starts here in
main
.
middleOfWorld()
- Method in interface ballworlds.framework.
BallEnvironment
Returns a new Point2D that is at the middle of this BallEnvironment's World.
middleOfWorld()
- Method in class ballworlds.framework.
World
Returns a new Point2D that is at the middle of this World.
mouseClicked(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
Toggles the nearest Ball between the paused and not-paused state.
mouseDragged(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
For the selected Ball (if any), moves the Ball to the current mouse point.
mouseEntered(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
Does nothing.
mouseExited(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
Does nothing.
mouseMoved(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
Does nothing.
mousePressed(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
Sets the selected Ball to the Ball nearest the mouse point.
mouseReleased(MouseEvent)
- Method in class ballworlds.framework.
WorldPanel
Sets the selected Ball to null (i.e., no Ball is selected).
moveTo(Point2D)
- Method in interface ballworlds.framework.
Relocatable
Moves the Relocatable object to the given Point2D, by setting its position (part of its Shape) to the given Point2D.
Overview
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