A B C D G I M N P R S W

I

isInsideWorldX(Point2D) - Method in interface ballworlds.framework.BallEnvironment
Returns true if the given point's x-coordinate is inside this BallEnvironment's World.
isInsideWorldX(Point2D) - Method in class ballworlds.framework.World
Returns true if the given point's x-coordinate is inside this World.
isInsideWorldY(Point2D) - Method in interface ballworlds.framework.BallEnvironment
Returns true if the given point's y-coordinate is inside this BallEnvironment's World.
isInsideWorldY(Point2D) - Method in class ballworlds.framework.World
Returns true if the given point's y-coordinate is inside this World.

A B C D G I M N P R S W