Practice with inheritance. Continued practice implementing a Graphical User Interface (GUI), including event-driven programming. Continued practice with interfaces and implementing them.
Before 8 a.m. Wednesday morning, complete the very short survey on Angel:
Lessons ~ Assignments ~ Survey for assigning partners for the VectorGraphics project
Complete the assigned reading for the next session, according to the course schedule.
Because this is a challenging assignment, we’ll let you turn it in before Friday at 5 p.m. for full credit. If you miss that deadline, you may turn it in by Sunday at 5 p.m. for 80% credit.
Remember, in all your code:
Here is the grading rubric for this assignment.
Turn in your programming work by committing it to your SVN repository for this project.