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D

die() - Method in class ballworlds.ball.Dud
 
die() - Method in class ballworlds.ball.Mover
 
die() - Method in interface ballworlds.framework.Animate
Removes the Animate object from its World.
distanceFrom(Point2D) - Method in class ballworlds.ball.Dud
 
distanceFrom(Point2D) - Method in class ballworlds.ball.Mover
 
distanceFrom(Point2D) - Method in interface ballworlds.framework.Relocatable
Returns the distance that the Relocatable object is from the given Point2D.
Drawable - Interface in ballworlds.framework
A Drawable is an object that can be drawn onto a Graphics object, by returning its Shape and Color.
drawBalls(Graphics2D, Ball) - Method in interface ballworlds.framework.CollectionOfBalls
Draws the Balls in this CollectionOfBall's World.
drawBalls(Graphics2D, Ball) - Method in class ballworlds.framework.World
Draws the Balls in this World.
Dud - Class in ballworlds.ball
A Dud is a Ball that merely appears on the screen.
Dud(BallEnvironment) - Constructor for class ballworlds.ball.Dud
Adds the Dud to its World at a random location with the default color and diameter for Dud's.
DudThatMoves - Class in ballworlds.ball
A DudThatMoves behaves exactly like a Dud (including random location), except that it moves, on its own, in a straight line (i.e., a constant velocity).
DudThatMoves(BallEnvironment) - Constructor for class ballworlds.ball.DudThatMoves
Adds the DudThatMoves to its World at a random location with the default color and diameter for a DudThatMoves, and with a constant velocity.

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